var card_89631139 = {
					id:"89631139",
					type:"monster",
					hypo_type:"通常怪兽",
					name:"青眼的白龙",
					stars:8,
					property:"光",
					race:"龍族",
					value_text:"以高攻击力著称的传说之龙。任何对手都能被粉碎，其破坏力不可估量。",
					attack:3000,
					defend:2500,
					img_src:"img/89631139.jpg",
					event:0,
					point:function(box_id)
					{
						return;
					},
				};

var card_23995346 = {
					id:"23995346",
					type:"monster",
					hypo_type:"融合怪兽",
					name:"青眼究极龙",
					stars:12,
					property:"光",
					race:"龍族",
					value_text:"[青眼白龙]+[青眼白龙]+[青眼白龙]",
					attack:4500,
					defend:3800,
					img_src:"img/23995346.jpg",
					event:0,
					point:function(box_id)
					{
						return;
					},
				};

var card_46986414 = {
					id:"46986414",
					type:"monster",
					hypo_type:"通常怪兽",
					name:"黑色魔术师",
					stars:7,
					property:"闇",
					race:"魔法师族",
					value_text:"作为魔法师，攻击力·守备力都是最高级别。",
					attack:2500,
					defend:2300,
					img_src:"img/46986414.jpg",
					event:0,
					point:function(box_id)
					{
						return;
					},
				};

var card_73580471 = {
					id:"73580471",
					type:"monster",
					hypo_type:"同调怪兽",
					name:"黑蔷薇龙",
					stars:7,
					property:"炎",
					race:"龙族",
					value_text:"调整+调整以外的怪兽1只以上<br>①：这张卡同调召唤成功时才能发动。场上的卡全部破坏。②：1回合1次，从自己墓地把1只植物族怪兽除外，以对方场上1只守备表示怪兽为对象才能发动。那只对方的守备表示怪兽变成表侧攻击表示，那个攻击力直到回合结束时变成0。",
					attack:2400,
					defend:1800,
					img_src:"img/73580471.jpg",
					event:0,
					point:function(box_id)
					{
						return;
					},
				};

var card_24094653 = {
					id:"24094653",
					type:"magic",
					hypo_type:"通常魔法",
					name:"融合",
					value_text:"①：从自己的手卡·场上把融合怪兽卡决定的融合素材怪兽送去墓地，把那1只融合怪兽从额外卡组融合召唤。",
					img_src:"img/24094653.jpg",
					event:0,
				};

var card_72302403 = {
					id:"72302403",
					type:"magic",
					hypo_type:"通常魔法",
					name:"光之护封剑",
					value_text:"这张卡发动后继续留在场上，用对方回合计算的3回合后的对方结束阶段破坏。①：作为这张卡的发动时的效果处理，对方场上有里侧表示怪兽存在的场合，那些怪兽全部变成表侧表示。②：只要这张卡在魔法与陷阱区域存在，对方怪兽不能攻击宣言。",
					img_src:"img/72302403.jpg",
					event:0,
				};

var card_95286165 = {
					id:"95286165",
					type:"magic",
					hypo_type:"速攻魔法",
					name:"融合解除",
					value_text:"①：以场上1只融合怪兽为对象才能发动。那只融合怪兽回到持有者的额外卡组。那之后，若回到额外卡组的那只怪兽的融合召唤使用过的一组融合素材怪兽在自己墓地齐集，可以把那一组在自己场上特殊召唤。",
					img_src:"img/95286165.jpg",
					event:0,
				};

var card_01637760 = {
					id:"01637760",
					type:"trap",
					hypo_type:"反击陷阱",
					name:"升天之刚角笛",
					value_text:"①：对方主要阶段由对方把怪兽特殊召唤之际才能发动。那次特殊召唤无效，那些怪兽破坏。那之后，对方从卡组抽1张，对方主要阶段结束。",
					img_src:"img/01637760.jpg",
					event:0,
				};

var card_44095762 = {
					id:"44095762",
					type:"trap",
					hypo_type:"通常陷阱",
					name:"神圣防护罩-反射镜力-",
					value_text:"①：对方怪兽的攻击宣言时才能发动。对方场上的攻击表示怪兽全部破坏。",
					img_src:"img/44095762.jpg",
					event:0,
				};

var card_38033121 = {
					id:"38033121",
					type:"monster",
					hypo_type:"效果怪兽",
					name:"黑魔术少女",
					stars:6,
					property:"闇",
					race:"魔法师族",
					value_text:"①：这张卡的攻击力上升双方墓地的「黑魔术师」「黑混沌之魔术师」数量×300。",
					attack:2000,
					defend:1700,
					img_src:"img/38033121.jpg",
					event:"img2/38033121.mp4",
					big_img:"img2/38033121.jpg",
					point:function(box_id)
					{
						return;
					},
};

var card_42664989 = {
					id:"42664989",
					type:"magic",
					hypo_type:"通常魔法",
					name:"天降的宝札",
					value_text:"①：双方进行抽卡直到手卡数达到6张为止。",
					img_src:"img/42664989.jpg",
					event:0,
					value_require:function()
					{
						return 1;
					},
					value:function(){
						if (myself.hand_number<7)
						{
							var draw_num=7-myself.hand_number;
							draw(draw_num);
						}
					},
};

var card_55144522 = {
					id:"55144522",
					type:"magic",
					hypo_type:"通常魔法",
					name:"强欲之壶",
					value_text:"从自己的卡组抽2张卡。",
					img_src:"img/55144522.jpg",
					event:0,
					value_require:function()
					{
						if (myself.desk_number>=2)
						{
							return 1;
						}
						else
						{
							return 0;
						}
					},
					value:function(){
						draw(2);
					},
};

var card_32391631 = {
					id:"32391631",
					type:"magic",
					hypo_type:"场地魔法",
					name:"野蛮斗技场",
					value_text:"场上存在的怪兽进行攻击的场合，那只怪兽的控制者在伤害步骤结束时恢复300基本分。只要这张卡在场上存在，可以攻击的怪兽必须作出攻击。结束阶段时，回合玩家的场上表侧攻击表示存在的没有攻击宣言的怪兽全部破坏。",
					img_src:"img/32391631.jpg",
					big_img:"img2/big_img/32391631.jpg",
					event:0,
};

var card_38120068 = {
					id:"38120068",
					type:"magic",
					hypo_type:"通常魔法",
					name:"抵价购物",
					value_text:"①：从手卡丢弃1只8星怪兽才能发动。自己从卡组抽2张。",
					img_src:"img/38120068.jpg",
					big_img:"img2/big_img/38120068.jpg",
					event:0,
};

var card_30435145 = {
					id:"30435145",
					type:"magic",
					hypo_type:"通常魔法",
					name:"古代的机械工厂",
					value_text:"选择手卡1张名字带有「古代的机械」的怪兽卡。把墓地中合计为选择的卡2倍等级数量的名字带有「古代的机械」的卡从游戏中除外。选择的卡在这个回合召唤时不需要祭品。",
					img_src:"img/30435145.jpg",
					big_img:"img2/big_img/30435145.jpg",
					event:0,
};

var card_73665146 = {
					id:"73665146",
					type:"monster",
					hypo_type:"效果怪兽",
					name:"沉默魔术师LV4",
					stars:4,
					property:"光",
					race:"魔法师族",
					value_text:"①：只要这张卡在怪兽区域存在，每次对方抽卡，给这张卡放置1个魔力指示物（最多5个）。②：这张卡的攻击力上升这张卡的魔力指示物数量×500。③：这张卡有第5个魔力指示物被放置的下次的自己回合的准备阶段时，把有5个魔力指示物放置的这张卡送去墓地才能发动。从手卡·卡组把1只「沉默魔术师 LV8」特殊召唤。",
					attack:1000,
					defend:1000,
					img_src:"img/73665146.jpg",
					event:0,
					big_img:"img2/73665146.jpg",
					point:function(box_id)
					{
						draw_point_list.splice(0,0,box_id);
					},
					value:function(box_id)
					{
						var temp_box=eval(box_id);
						temp_box.marker++;
						ad_change("attack",500,box_id);
					},
};

var card_83764718 = {
					id:"83764718",
					type:"magic",
					hypo_type:"通常魔法",
					name:"死者苏生",
					value_text:"①：以自己或者对方的墓地1只怪兽为对象才能发动。那只怪兽在自己场上特殊召唤。",
					img_src:"img/83764718.jpg",
					event:0,
					big_img:"img2/83764718.jpg",
					value_require:function()
					{
						var num=0;
						for (var x=0;x<myself.cemetery_list.length;x++)
						{
							var temp_card=get_card(myself.cemetery_list[x]);
							if (temp_card.type=="monster")
							{
								num++;
							}
						}
						for (var y=0;y<enemy.cemetery_list.length;y++)
						{
							var temp_card=get_card(enemy.cemetery_list[y]);
							if (temp_card.type=="monster")
							{
								num++;
							}
						}
						if (num>0)
						{
							return 1;
						}
						else
						{
							return 0;
						}
					},
					point:function(box_id)
					{
						return;
					},
					value:function(box_id)
					{
						var re_list=[];
						for (var x=0;x<myself.cemetery_list.length;x++)
						{
							var temp_card=get_card(myself.cemetery_list[x]);
							if (temp_card.type=="monster")
							{
								re_list.splice(0,0,myself.cemetery_list[x]);
							}
						}
						for (var y=0;y<enemy.cemetery_list.length;y++)
						{
							var temp_card=get_card(enemy.cemetery_list[y]);
							if (temp_card.type=="monster")
							{
								re_list.splice(0,0,enemy.cemetery_list[y]);
							}
						}
						card_list(re_list,1);
						//this.loop();
					},
					loop:function()
					{
						if (choose_card.length==0)
						{
							alert(1);
							this.loop();
						}
						else
						{
							alert(2)
							var auto_box=auto_box_id("mon");
							summon(auto_box,"my_hand_card_2","attack");
						}
					},
};

var card_19613556 = {
					id:"19613556",
					type:"magic",
					hypo_type:"通常魔法",
					name:"大风暴",
					value_text:"在场上存在的魔法·陷阱卡全部破坏。",
					img_src:"img/19613556.jpg",
					event:0,
					big_img:"img2/19613556.jpg",
					value_require:function()
					{
						return 1;
					},
					point:function(box_id)
					{
						return;
					},
					value:function(box_id)
					{
						setTimeout(function(){
						for (var i=1;i<=5;i++)
						{
							var box_id="my_cover_"+i;
							var temp_box=eval(box_id);
							if (temp_box.t==1)
							{
								into_cemetery(box_id);
							}
						}
						for (var j=1;j<=5;j++)
						{
							var box_id="enemy_cover_"+j;
							var temp_box=eval(box_id);
							if (temp_box.t==1)
							{
								into_cemetery(box_id);
							}
						}
						},300);
					},
};